![]() ![]() I had multiplied the total by the rarity modifier twice when I was grabbing how much each spell slot was supposed to be, so when you look at the new sheet, you’ll see a price difference for a few items. In our last part, I had gone through and gave pricing on several items but I realized that I had messed up on the math. Part 8 / Pricing all of Tasha’s Cauldron of Everything, the most up-to-date sheet Mistakes Were Made Part 7 / Pricing all of Dungeon Master’s Guide and Xanathar’s Guide to Everything ![]() Part 5 / Pricing out the “A” items in the Dungeon Master’s Guide Part 4 / Items with Semi-Permanent Damage, Permanent Damage, Increase Ability Scores Part 3/ Permanent Items, Magical Enhancements, Armor Class Part 2 / Spell Levels & Spell Scrolls, Conditions with a Save Part 1 / Item Rarity, Restoring HP with a Consumable, Damage with Consumable (no save), Damage with Consumable (with save), Magic Weapons Here are the previous posts in case you want to reference them… Link for the new and improved excel spreadsheet! Unfortunately, there are over 300 items in the Dungeon Master’s Guide (2014) and I’ve only gotten the first 100 items added into the new sheet - next week, the rest of the items in that book will be completed and we will be done with this series! What this did allow me to do is create a much clearer (in my opinion) spreadsheet and fix any weird formula issues that plagued the previous document. I decided, last night, that I’ll go ahead and rewrite the excel spreadsheet for magic items - which is neither me starting to work on a post early or something ‘easy’. I’m having LASIK done this week, and I decided that I needed to start my post early to get it done or write about something easy. For the final spreadsheet, check out Part 8.
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